Like we said, NBA 2K22 has devoted much of its development to correcting last year's important flaws. It's a result which is familiar, but unique in all the right ways. The NBA 2K series has always done a great job of creating the most realistic basketball simulator in and off the court. A lot of time spent hooping feels satisfying in a refined and refined way, but most importantly enjoyable.
The biggest improvements this year include improved animations both for defence and offense. The models have become more fluid and less janky when making contact with other players. The weight of impact remains, but players are now able to smack and past each other more believably. There are times when I've got caught in an adversary's leg, when they were crossing the two, causing a disruption to my own flow. It's over. A godsend.
On the offensive, the most significant alteration is the stamina bar as well as the shot stick. They now work hand-in-hand. This is a good announcement for many. Developer Visual Concepts is bringing back the traditional shotstick. The divisive 'Pro Stick' is gone. Shooting is exactly like before but now players must release the ball in a specified window towards at the top of the metres.